Digital Maze Games

Game Overview
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Game Overview
Why - DM - Games?
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First Cell Biology Maze
Cell Biology, A&P Mazes
Detailed Game Instructions
O'Malley PDFs
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                  a textbook supplement that students will actually like
               a textbook supplement that professors will actually use

Deeper Into the Maze that is Your Mind
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The Digital Maze Game is a novel learning algorithm (PATENT PENDING) that places students in a maze constructed purely from information-- using questions from virtually any academic or technical discipline.  The maze is navigated by answering questions, but students must decide for themselves whether or not they are choosing the correct path thru this "information space".  This learning algorithm has two critical consequences.
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First, the student must take a self-critical approach to his/her knowledge-- that is they must dig deeper into what they know vs. what they are unsure about.  Secondly, the student's intrinsic motivation to solve the maze puzzle is amplifed by extrinsic rewards provided for completing the maze game assignment (i.e. for credit or extra-credit).  This conjunction of factors enhances knowledge integration and cognitive advancement, exactly as synaptic learning theory predicts.
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While this web site emphasizes the use of DM Games as a supplement to college textbooks, the game is easily adapted to virtually any kind of study and so will have applications in standardized testing, corporate training and as a specialty game for various professional and technical organizations.
      

Digital Maze Poster - click here

The above POSTER provides details of how the game is well-suited to become a "killer app" in the College Textbook Market.  This Poster was presented at the 2007 BIO conference and is a BIG file [20 meg], so please save to disk before opening.  Note that a full utility patent is pending.
WOULD YOU LIKE A FREE DEMO GAME?
Do you have 20 multiple-choice questions available? 
If so, we can easily convert your questions into a subject-specific Digital Maze game.  For a typical college semester, a set of 10 maze games (one for each chapter or two), offers a set of convenient homework assignments and/or a set of engaging "classroom breaks" from the normal tedium of platform lecturing.  You could split 'em up: have 5 in-class mazes (every other week) and assign the rest as home-work or extra credit assignments (technically, these are home-play assignments).  Contact us for a FREE DEMO GAME in your subject area (please provide a set of 20 questions and answers).

www.digital-maze.com